Sound Designer, Composer and Guitarist with a passion and skill for creating truly immersive soundscapes for game and film media.
April 2018 - Present
I am the principle Sound Designer for the upcoming cyberpunk game Rain of Reflections from Lionbite studios.
During my time I have carefully created a coherent and atmospheric sound for the game from ambients, environments and UI to weapons and environment destruction.
I have led many voice dialog recording sessions and do all dialog editing and implementation.
Further, I have been instrumental in creating many unique sound systems and ideas within the game along with being the lead in implementing dynamic music systems through the third-party software Elias Studio.
MMus Sonic Artsw/ Distinction
University of Aberdeen 2016
Music for game and film, sound design and foley recording.
DSP Audio programming, live coding and game engine coding.
Electroacoustic composition, acousmatic music and visual arts.
Foley recording, sound synthesis, studio recording, dialog recording and editing.
Advanced sound design techniques with deep understanding of fundamental sound principles.
Mixing and Mastering for games to modern loudness standards.